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ShaderSemantic Structure

Bb198963.note(en-US,XNAGameStudio.30).gifNote
This structure is available only when developing for Windows.
Semantics map a parameter to vertex or pixel shader registers. They can also be optional descriptive strings attached to non-register parameters.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

[SerializableAttribute]
public struct ShaderSemantic
Semantics are required for vertex and pixel shader, input and output registers.
Windows XP SP2, Windows Vista
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