This topic has not yet been rated - Rate this topic

ShaderSemantic Structure

Bb198963.note(en-US,XNAGameStudio.30).gifNote
This structure is available only when developing for Windows.
Semantics map a parameter to vertex or pixel shader registers. They can also be optional descriptive strings attached to non-register parameters.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

[SerializableAttribute]
public struct ShaderSemantic
Semantics are required for vertex and pixel shader, input and output registers.
Windows XP SP2, Windows Vista
Did you find this helpful?
(1500 characters remaining)

Community Additions

ADD
© 2013 Microsoft. All rights reserved.