Export (0) Print
Expand All
Expand Minimize

RenderState.FogStart Property

Gets or sets the depth at which pixel or vertex fog effects begin for linear fog mode. The default value is 0.0f.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public float FogStart { get; set; }

Property Value

Value that represents the beginning depth to set or get.

Depth is specified in world space for vertex fog, and in either device space [0.0, 1.0] or world space for pixel fog. For pixel fog, these values are in device space when the system uses z for fog calculations, or in world space when the system uses eye-relative fog (w-fog).

Xbox 360, Windows XP SP2, Windows Vista

Community Additions

ADD
Show:
© 2014 Microsoft