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RenderState.FogStart Property

Bb196927.note(en-US,XNAGameStudio.10).gifNote
This property is available only when developing for Windows.
Gets or sets the depth at which pixel or vertex fog effects begin for linear fog mode. The default value is 0.0f.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public float FogStart { get; set; }

Property Value

Value that represents the beginning depth to set or get.

Depth is specified in world space for vertex fog, and in either device space [0.0, 1.0] or world space for pixel fog. For pixel fog, these values are in device space when the system uses z for fog calculations, or in world space when the system uses eye-relative fog (w-fog).

Windows XP SP2, Windows Vista

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