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PixelShader Members

The following tables list the members exposed by the PixelShader type.

NameDescription
Public MethodPixelShaderInitializes a new instance of the PixelShader class.

NameDescription
Public PropertyGraphicsDeviceGets the GraphicsDevice associated with this PixelShader.
Public PropertyIsDisposedGets a value that indicates whether the object is disposed.
Public PropertyNameReturns the name of the pixel shader.
Public PropertyTagGets the resource tags.

NameDescription
Public MethodDisposeOverloaded. Immediately releases the unmanaged resources used by this object.
Public MethodEquals (Inherited from Object.)
Public MethodGetHashCode (Inherited from Object.)
Public MethodGetShaderCodeGets an array of bytes containing the shader code.
Public MethodGetType (Inherited from Object.)
Public MethodReferenceEquals (Inherited from Object.)
Public MethodToStringRetrieves a string representation of this object.

NameDescription
Protected MethodFinalize Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object.
Protected MethodMemberwiseClone (Inherited from Object.)
Protected Methodraise_Disposing Raises the Disposing event when called from within a derived class.

NameDescription
Public EventDisposing Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime.

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