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GraphicsDeviceCapabilities.PrimitiveCaps.SupportsColorWrite Property

Gets a value indicating whether the device supports per-channel writes for the render-target color buffer through the ColorWriteChannels state.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public bool SupportsColorWrite { get; }

Property Value

true if the device supports per-channel writes; false otherwise.

Xbox 360, Windows XP SP2, Windows Vista

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