Export (0) Print
Expand All

GraphicsDeviceCapabilities.DeviceCaps Properties

NameDescription
Public PropertyCanDrawSystemToNonLocal Gets a value indicating whether the device supports blits from system-memory textures to non-local video-memory textures.
Public PropertyCanRenderAfterFlip Gets a value indicating whether the device can queue rendering commands after a page flip.
Public PropertyIsDirect3D9DriverGets a value indicating if the device supports copying the contents of a source rectangle to a destination rectangle using a texture as the source.
Public PropertySupportsDrawPrimitives2 Gets a value indicating whether the device can support at least a DirectX 5–compliant driver.
Public PropertySupportsDrawPrimitives2Ex Gets a value indicating whether the device can support at least a DirectX 7–compliant driver.
Public PropertySupportsDrawPrimitivesTransformedVertexGets a value indicating whether the device exports a DrawPrimitives-aware hardware abstraction layer (HAL).
Public PropertySupportsExecuteSystemMemoryGets a value indicating whether the device can use execute buffers from video memory.
Public PropertySupportsExecuteVideoMemoryGets a value indicating whether the device can use execute buffers from video memory.
Public PropertySupportsHardwareRasterizationGets a value indicating whether the device has hardware acceleration for scene rasterization.
Public PropertySupportsHardwareTransformAndLightGets a value indicating whether the device can support transformation and lighting in hardware.
Public PropertySupportsSeparateTextureMemoriesGets a value indicating whether the device is texturing from separate memory pools.
Public PropertySupportsStreamOffsetGets a value indicating whether the device supports stream offsets.
Public PropertySupportsTextureNonLocalVideoMemoryGets a value indicating whether the device can retrieve textures from non-local video memory.
Public PropertySupportsTextureSystemMemoryGets a value indicating whether the device can retrieve textures from system memory.
Public PropertySupportsTextureVideoMemoryGets a value indicating whether the device can retrieve textures from device memory.
Public PropertySupportsTransformedVertexSystemMemoryGets a value indicating whether the device can use buffers from system memory for transformed and lit vertices.
Public PropertySupportsTransformedVertexVideoMemoryGets a value indicating whether the device can use buffers from video memory for transformed and lit vertices.
Public PropertyVertexElementScanSharesStreamOffsetGets a value indicating whether the device allows multiple vertex elements to share the same offset in a stream.

Community Additions

ADD
Show:
© 2014 Microsoft