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GraphicsDeviceCapabilities.DeviceCaps.SupportsTransformedVertexSystemMemory Property

Gets a value indicating whether the device can use buffers from system memory for transformed and lit vertices.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public bool SupportsTransformedVertexSystemMemory { get; }

Property Value

true if the device can use buffers from system memory for transformed and lit vertices; false otherwise.

Xbox 360, Windows XP SP2, Windows Vista, Zune

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