BasicEffect Properties
XNA Game Studio 2.0
| Name | Description | |
|---|---|---|
![]() | Alpha | Gets or sets the alpha this effect material. |
![]() | AmbientLightColor | Gets or sets the ambient light color of this effect. |
![]() | Creator | (Inherited from Effect.) |
![]() | CurrentTechnique | (Inherited from Effect.) |
![]() | DiffuseColor | Gets or sets the diffuse color of this effect material. Value takes 0 to 1. |
![]() | DirectionalLight0 | Gets the first directional light for this effect. |
![]() | DirectionalLight1 | Gets the second directional light for this effect. |
![]() | DirectionalLight2 | Gets the third directional light for this effect. |
![]() | EffectPool | (Inherited from Effect.) |
![]() | EmissiveColor | Gets or sets the emissive color of the effect material. |
![]() | FogColor | Gets or sets the fog color for this effect. |
![]() | FogEnabled | Enables fog for this effect. |
![]() | FogEnd | Gets or sets the ending distance of fog. |
![]() | FogStart | Gets or sets the fog start distance. |
![]() | Functions | (Inherited from Effect.) |
![]() | GraphicsDevice | (Inherited from Effect.) |
![]() | IsDisposed | (Inherited from Effect.) |
![]() | LightingEnabled | Enables lighting for this effect. |
![]() | Parameters | (Inherited from Effect.) |
![]() | PreferPerPixelLighting | Gets or sets a value indicating that per-pixel lighting should be used if it is available for the current adapter. Per-pixel lighting is available if a graphics adapter supports Pixel Shader Model 2.0. |
![]() | Projection | Gets or sets the projection matrix. |
![]() | SpecularColor | Gets or sets the specular color of this effect material. |
![]() | SpecularPower | Gets or sets the specular power of this effect material. |
![]() | Techniques | (Inherited from Effect.) |
![]() | Texture | Gets or sets a texture to be applied by this effect. |
![]() | TextureEnabled | Enables textures for this effect. |
![]() | VertexColorEnabled | Enables use vertex colors for this effect. |
![]() | View | Gets or sets the view matrix. |
![]() | World | Gets or sets the world matrix. |
