Gamer Members
XNA Game Studio 2.0
The following tables list the members exposed by the Gamer type.
| Name | Description | |
|---|---|---|
![]() | Gamertag | Gets the gamertag string. |
![]() | IsDisposed | Gets a value indicating whether the object is disposed. |
![]() | SignedInGamers | Represents a collection of all gamers on the local system. |
![]() | Tag | Gets or sets a custom object which can be used to attach arbitrary user defined data to the gamer. |
| Name | Description | |
|---|---|---|
![]() | BeginGetProfile | Starts an asynchronous profile read operation. |
![]() | EndGetProfile | Ends an asynchronous profile read operation. |
![]() | Equals | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetProfile | Reads profile data for this gamer. |
![]() | GetType | (Inherited from Object.) |
![]() | ReferenceEquals | (Inherited from Object.) |
![]() | ToString | Retrieves a string representation of this object. |
| Name | Description | |
|---|---|---|
![]() | Finalize | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
