Defines standard animations for avatars.
Windows Specific Information Avatar-related APIs are exposed on Windows to ease cross-platform development between Windows and the Xbox 360. All avatar-related methods return default values, and rendering methods do not draw anything to the screen. Namespace: Microsoft.Xna.Framework.GamerServices Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
public enum AvatarAnimationPreset
Member name Description Celebrate Gender-neutral, celebrating. Clap Gender-neutral, applauding. FemaleAngry Female, angry. FemaleConfused Female, confused. FemaleCry Female, cry. FemaleIdleCheckNails Female, checking nails. FemaleIdleFixShoe Female, fixing shoe. FemaleIdleLookAround Female, looking around. FemaleIdleShiftWeight Female, shifting weight from one foot to another FemaleLaugh Female, laughing. FemaleShocked Female, shocked or surprised. FemaleYawn Female, yawning. MaleAngry Male, angry. MaleConfused Male, confused. MaleCry Male, crying. MaleIdleCheckHand Male, checking hand. MaleIdleLookAround Male, looking around. MaleIdleShiftWeight Male, shifting weight from one foot to another. MaleIdleStretch Male, stretching. MaleLaugh Male, laughing. MaleSurprised Male, surprised. MaleYawn Male, yawning. Stand0 Gender-neutral, standing, variation 0. Stand1 Gender-neutral, standing, variation 1. Stand2 Gender-neutral, standing, variation 2. Stand3 Gender-neutral, standing, variation 3. Stand4 Gender-neutral, standing, variation 4. Stand5 Gender-neutral, standing, variation 5. Stand6 Gender-neutral, standing, variation 6. Stand7 Gender-neutral, standing, variation 7. Wave Gender-neutral, waving.
Xbox 360, Windows XP SP2, Windows Vista