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Game.Initialize Method

Called after the Game and GraphicsDevice are created, but before LoadContent.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)

protected virtual void Initialize ()

Override this method to query for any required services and load any non-graphics resources. Use LoadContent to load graphics resources.

In classes which derive from Game, it is necessary to call base.Initialize in Initialize to enumerate through any graphics components that have been added to Components and call their Initialize methods.

protected override void Initialize()
{
  base.Initialize();
}
    

Xbox 360, Windows XP SP2, Windows Vista

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