XNA Game Studio 4.0
Provides base classes that represent compilers and writers used by the XNA Framework Content Pipeline when processing specific game asset types.
|ContentCompiler||Provides methods for writing compiled binary format.|
|ContentTypeWriter||Provides a generic implementation of ContentTypeWriter methods and properties for compiling a specific managed type into a binary format.|
|ContentTypeWriter||Provides methods and properties for compiling a specific managed type into a binary format.|
|ContentTypeWriterAttribute||Identifies the components of a type writer.|
|ContentWriter||Provides an implementation for many of the ContentCompiler methods including compilation, state tracking for shared resources and creation of the header type manifest.|