TextureProcessor Members
XNA Game Studio 4.0
The following tables list the members exposed by the TextureProcessor type.
| Name | Description | |
|---|---|---|
![]() | TextureProcessor | Initializes a new instance of the TextureProcessor class. |
| Name | Description | |
|---|---|---|
![]() | ColorKeyColor | Specifies the color used when color keying for a texture is enabled. |
![]() | ColorKeyEnabled | Specifies whether color keying of a texture is enabled. |
![]() | GenerateMipmaps | Specifies if a full chain of mipmaps are generated from the source texture. |
![]() | PremultiplyAlpha | Specifies whether alpha premultiply of textures is enabled. |
![]() | ResizeToPowerOfTwo | Specifies whether resizing of a texture is enabled. |
![]() | TextureFormat | Specifies the texture format of outputmaterials. |
| Name | Description | |
|---|---|---|
![]() | Finalize | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
