This topic has not yet been rated - Rate this topic

TextureContent.GenerateMipmaps Method

Generates a full set of mipmaps for the texture.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public virtual void GenerateMipmaps (
         bool overwriteExistingMipmaps
)

Parameters

overwriteExistingMipmaps
true if the existing mipmap set is replaced with the new set; false otherwise.

Windows XP SP2, Windows Vista

Did you find this helpful?
(1500 characters remaining)

Community Additions

ADD
© 2013 Microsoft. All rights reserved.