Texture3DContent Methods
XNA Game Studio Express
| Name | Description | |
|---|---|---|
![]() | ConvertBitmapType | (Inherited from TextureContent.) |
![]() | Equals | (Inherited from Object.) |
![]() | GenerateMipmaps | Generates mipmaps for a volume texture. |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | ReferenceEquals | (Inherited from Object.) |
![]() | ToString | (Inherited from Object.) |
![]() | Validate | Overloaded. Validates that the required contents of this volume texture are present and valid. |
| Name | Description | |
|---|---|---|
![]() | Finalize | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
