This topic has not yet been rated - Rate this topic

NodeContent Class

Bb198223.note(en-US,XNAGameStudio.30).gifNote
This class is available only when developing for Windows.
Provides a base class for graphics types that define local coordinate systems.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public class NodeContent : ContentItem

These objects can be arranged in a tree structure. This enables the root transform to be automatically inherited from the parent object.

Windows XP SP2, Windows Vista
Did you find this helpful?
(1500 characters remaining)

Community Additions

ADD
© 2013 Microsoft. All rights reserved.