AudioEmitter Methods
XNA Game Studio Express
| Name | Description | |
|---|---|---|
![]() | Dispose | Overloaded. Immediately releases the unmanaged resources used by this object. |
![]() | Equals | Overloaded. Returns a value that indicates whether the current instance is equal to a specified object. |
![]() | GetHashCode | Gets the hash code for this instance. |
![]() | GetType | (Inherited from Object.) |
![]() | op_Equality | Compares two objects to determine whether they are the same. |
![]() | op_Inequality | Compares two objects to determine whether they are different. |
![]() | ReferenceEquals | (Inherited from Object.) |
![]() | ToString | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() | Finalize | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
