Export (0) Print
Expand All

TextureStateManager.AlphaArgument2 Property

Defines the texture-stage state as the second alpha argument for the stage identified by the TextureArgument enumeration.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

public TextureArgument AlphaArgument2 { get; set; }
/** @property */
public TextureArgument get_AlphaArgument2 ()

/** @property */
public void set_AlphaArgument2 (TextureArgument value)

public function get AlphaArgument2 () : TextureArgument

public function set AlphaArgument2 (value : TextureArgument)

Property Value

A TextureArgument that represents the current texture arguments.

The default TextureArgument argument is Current. Specify Temp to select a temporary register color for read or write. Temp is supported if the SupportsTextureStageStateArgumentTemp device capability of a MiscCaps is present. The default value for the register is (0.0, 0.0, 0.0, 0.0).

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Compact Framework

Supported in: 2.0

Community Additions

ADD
Show:
© 2014 Microsoft