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Resource Class

Queries and prepares resources.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

public abstract class Resource
public abstract class Resource
public abstract class Resource

To create a texture resource, use a Texture. To create a geometry-oriented resource, use a IndexBuffer or VertexBuffer.

System.Object
   Microsoft.WindowsMobile.DirectX.Direct3D.BaseMesh
    Microsoft.WindowsMobile.DirectX.Direct3D.Resource
       Derived Classes

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Compact Framework

Supported in: 2.0

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