Export (0) Print
Expand All

export 

Causes a data structure to be placed in the .idl file.


[export]

The export C++ attribute causes a data structure to be placed in the .idl file and to then be available in the type library in a binary-compatible format that makes it available for use with any language.

You cannot apply the export attribute to a class even if the class only has public members (the equivalent of a struct).

If you export unnamed enums or structs, they will be given names that begin with __unnamedx, where x is a sequential number.

The typedefs valid for export are base types, structs, unions, enums, or type identifiers. See typedef for more information.

The following code shows how to use the export attribute:

// cpp_attr_ref_export.cpp
// compile with: /LD
[module(name="MyLibrary")];

[export]
struct MyStruct {
   int i;
};

For other examples, see the MantaWeb Sample and the WeatherService Sample.

Attribute Context

Applies to

union, typedef, enum, struct, or interface

Repeatable

No

Required attributes

None

Invalid attributes

None

For more information, see Attribute Contexts.

Community Additions

ADD
Show:
© 2014 Microsoft