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ConfigurationManager.SupportedPlatforms Property

Gets a list of platform names that can be added to this project and which may be added to create build configurations.

Namespace: EnvDTE
Assembly: EnvDTE (in envdte.dll)

Object SupportedPlatforms { get; }
/** @property */
Object get_SupportedPlatforms ()

function get SupportedPlatforms () : Object

Property Value

A SafeArray of strings.

public void CodeExample(DTE2 dte, AddIn addin)
{   // Make sure you have a solution loaded into Visual Studio
    // before running the following example.
    try
    {
        ConfigurationManager configmgr;
        Array arraySP;
        if (dte.Solution.Projects.Count > 0)
        {
            configmgr = dte.Solution.Projects.Item(1).ConfigurationManager;

            // Show all supported platforms.
            arraySP = (Array)configmgr.SupportedPlatforms;
            string sp = "Supported Platforms: \n";
            foreach (string s in arraySP)
                sp = sp + s + "\n";
            MessageBox.Show(sp);
        }
    }
    catch(Exception ex)
    {
        MessageBox.Show(ex.Message);
    }
}

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