BoundingSphere.Intersects Method (Ray, Nullable<Single>)
XNA Game Studio 3.1
Checks whether the current BoundingSphere intersects a Ray.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
public void Intersects ( ref Ray ray, out Nullable<float> result )
Parameters
- ray
- The Ray to check for intersection with.
- result
- [OutAttribute] Distance at which the ray intersects the BoundingSphere or null if there is no intersection.