This section contains topics that describe the unique aspects of developing a device application.
Describes how to switch targets using the same project.
Provides information about how to use C++ wizards for device projects.
Provides information about the Resource Editors for device projects.
Describes the compilers that target microprocessors used in smart devices.
Describes the code generated by Visual C++ wizards in device projects.
Describes how to specify where on the target device your project will be deployed.
Describes how to change the default target for native projects.
Describes how to host an ActiveX control in a dialog resource.