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D3DKMTCreateKeyedMutex function

The D3DKMTCreateKeyedMutex function creates a keyed mutex object.

Syntax


NTSTATUS APIENTRY D3DKMTCreateKeyedMutex(
  _Inout_  D3DKMT_CREATEKEYEDMUTEX *pData
);

Parameters

pData [in, out]

A pointer to a D3DKMT_CREATEKEYEDMUTEX structure that describes a keyed mutex object to create.

Return value

D3DKMTCreateKeyedMutex returns one of the following values:

Return codeDescription
STATUS_SUCCESS

The keyed mutex object was successfully created.

STATUS_DEVICE_REMOVED

The graphics adapter was stopped or the display device was reset.

STATUS_INVALID_PARAMETER

Parameters were validated and determined to be incorrect.

STATUS_NO_MEMORY

D3DKMTCreateKeyedMutex could not complete because of insufficient memory.

 

This function might also return other NTSTATUS values.

Requirements

Version

D3DKMTCreateKeyedMutex is supported beginning with the Windows 7 operating system.

Header

D3dkmthk.h (include D3dkmthk.h)

Library

Gdi32.lib

See also

D3DKMT_CREATEKEYEDMUTEX

 

 

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