Visual.VisualBitmapEffectInput Eigenschaft

Definition

Achtung

Avoid using BitmapEffects as they have very poor performance characteristics. They will be deprecated in a future version. Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.

Achtung

BitmapEffects are deprecated and no longer function. Consider using Effects where appropriate instead.

Ruft den BitmapEffectInput-Wert für das Visual ab oder legt diesen fest.

public:  property System::Windows::Media::Effects::BitmapEffectInput ^ VisualBitmapEffectInput {  protected public:
System::Windows::Media::Effects::BitmapEffectInput ^ get(); protected:
 void set(System::Windows::Media::Effects::BitmapEffectInput ^ value); };
[System.Obsolete("Avoid using BitmapEffects as they have very poor performance characteristics.  They will be deprecated in a future version.  Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.")]
public System.Windows.Media.Effects.BitmapEffectInput VisualBitmapEffectInput { protected internal get; protected set; }
[System.Obsolete("BitmapEffects are deprecated and no longer function.  Consider using Effects where appropriate instead.")]
public System.Windows.Media.Effects.BitmapEffectInput VisualBitmapEffectInput { protected internal get; protected set; }
[<System.Obsolete("Avoid using BitmapEffects as they have very poor performance characteristics.  They will be deprecated in a future version.  Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.")>]
member this.VisualBitmapEffectInput : System.Windows.Media.Effects.BitmapEffectInput with get, set
[<System.Obsolete("BitmapEffects are deprecated and no longer function.  Consider using Effects where appropriate instead.")>]
member this.VisualBitmapEffectInput : System.Windows.Media.Effects.BitmapEffectInput with get, set
Public Property VisualBitmapEffectInput As BitmapEffectInput

Eigenschaftswert

Der Bitmapeffekteingabewert für dieses visuelle Objekt.

Attribute

Gilt für:

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