Dieser Artikel wurde manuell übersetzt. Bewegen Sie den Mauszeiger über die Sätze im Artikel, um den Originaltext anzuzeigen. |
Übersetzung
Original
|
Gewusst wie: Implementieren einer Komponente, die das ereignisbasierte asynchrone Muster unterstützt
.NET Framework 4
Im folgenden Codebeispiel wird eine Komponente mit einer asynchronen Methode nach Übersicht über ereignisbasierte asynchrone Muster implementiert. Die Komponente führt die Primzahlenberechnung unter Verwendung eines Algorithmus, dem Sieb des Eratosthenes, aus. Mithilfe dieses Algorithmus wird bestimmt, ob eine Zahl eine Primzahl ist oder nicht.
Für diese Aufgabe wird in Visual Studio umfassende Unterstützung angeboten.
Ein Beispiel für einen Client, der die PrimeNumberCalculator -Komponente verwendet, finden Sie unter Gewusst wie: Implementieren eines Clients des ereignisbasierten asynchronen Musters.
using System; using System.Collections; using System.Collections.Specialized; using System.ComponentModel; using System.Data; using System.Drawing; using System.Globalization; using System.Threading; using System.Windows.Forms; ... ///////////////////////////////////////////////////////////// #region PrimeNumberCalculator Implementation public delegate void ProgressChangedEventHandler( ProgressChangedEventArgs e); public delegate void CalculatePrimeCompletedEventHandler( object sender, CalculatePrimeCompletedEventArgs e); // This class implements the Event-based Asynchronous Pattern. // It asynchronously computes whether a number is prime or // composite (not prime). public class PrimeNumberCalculator : Component { private delegate void WorkerEventHandler( int numberToCheck, AsyncOperation asyncOp); private SendOrPostCallback onProgressReportDelegate; private SendOrPostCallback onCompletedDelegate; private HybridDictionary userStateToLifetime = new HybridDictionary(); private System.ComponentModel.Container components = null; ///////////////////////////////////////////////////////////// #region Public events public event ProgressChangedEventHandler ProgressChanged; public event CalculatePrimeCompletedEventHandler CalculatePrimeCompleted; #endregion ///////////////////////////////////////////////////////////// #region Construction and destruction public PrimeNumberCalculator(IContainer container) { container.Add(this); InitializeComponent(); InitializeDelegates(); } public PrimeNumberCalculator() { InitializeComponent(); InitializeDelegates(); } protected virtual void InitializeDelegates() { onProgressReportDelegate = new SendOrPostCallback(ReportProgress); onCompletedDelegate = new SendOrPostCallback(CalculateCompleted); } protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #endregion // Construction and destruction ///////////////////////////////////////////////////////////// /// #region Implementation // This method starts an asynchronous calculation. // First, it checks the supplied task ID for uniqueness. // If taskId is unique, it creates a new WorkerEventHandler // and calls its BeginInvoke method to start the calculation. public virtual void CalculatePrimeAsync( int numberToTest, object taskId) { // Create an AsyncOperation for taskId. AsyncOperation asyncOp = AsyncOperationManager.CreateOperation(taskId); // Multiple threads will access the task dictionary, // so it must be locked to serialize access. lock (userStateToLifetime.SyncRoot) { if (userStateToLifetime.Contains(taskId)) { throw new ArgumentException( "Task ID parameter must be unique", "taskId"); } userStateToLifetime[taskId] = asyncOp; } // Start the asynchronous operation. WorkerEventHandler workerDelegate = new WorkerEventHandler(CalculateWorker); workerDelegate.BeginInvoke( numberToTest, asyncOp, null, null); } // Utility method for determining if a // task has been canceled. private bool TaskCanceled(object taskId) { return( userStateToLifetime[taskId] == null ); } // This method cancels a pending asynchronous operation. public void CancelAsync(object taskId) { AsyncOperation asyncOp = userStateToLifetime[taskId] as AsyncOperation; if (asyncOp != null) { lock (userStateToLifetime.SyncRoot) { userStateToLifetime.Remove(taskId); } } } // This method performs the actual prime number computation. // It is executed on the worker thread. private void CalculateWorker( int numberToTest, AsyncOperation asyncOp) { bool isPrime = false; int firstDivisor = 1; Exception e = null; // Check that the task is still active. // The operation may have been canceled before // the thread was scheduled. if (!TaskCanceled(asyncOp.UserSuppliedState)) { try { // Find all the prime numbers up to // the square root of numberToTest. ArrayList primes = BuildPrimeNumberList( numberToTest, asyncOp); // Now we have a list of primes less than // numberToTest. isPrime = IsPrime( primes, numberToTest, out firstDivisor); } catch (Exception ex) { e = ex; } } //CalculatePrimeState calcState = new CalculatePrimeState( // numberToTest, // firstDivisor, // isPrime, // e, // TaskCanceled(asyncOp.UserSuppliedState), // asyncOp); //this.CompletionMethod(calcState); this.CompletionMethod( numberToTest, firstDivisor, isPrime, e, TaskCanceled(asyncOp.UserSuppliedState), asyncOp); //completionMethodDelegate(calcState); } // This method computes the list of prime numbers used by the // IsPrime method. private ArrayList BuildPrimeNumberList( int numberToTest, AsyncOperation asyncOp) { ProgressChangedEventArgs e = null; ArrayList primes = new ArrayList(); int firstDivisor; int n = 5; // Add the first prime numbers. primes.Add(2); primes.Add(3); // Do the work. while (n < numberToTest && !TaskCanceled( asyncOp.UserSuppliedState ) ) { if (IsPrime(primes, n, out firstDivisor)) { // Report to the client that a prime was found. e = new CalculatePrimeProgressChangedEventArgs( n, (int)((float)n / (float)numberToTest * 100), asyncOp.UserSuppliedState); asyncOp.Post(this.onProgressReportDelegate, e); primes.Add(n); // Yield the rest of this time slice. Thread.Sleep(0); } // Skip even numbers. n += 2; } return primes; } // This method tests n for primality against the list of // prime numbers contained in the primes parameter. private bool IsPrime( ArrayList primes, int n, out int firstDivisor) { bool foundDivisor = false; bool exceedsSquareRoot = false; int i = 0; int divisor = 0; firstDivisor = 1; // Stop the search if: // there are no more primes in the list, // there is a divisor of n in the list, or // there is a prime that is larger than // the square root of n. while ( (i < primes.Count) && !foundDivisor && !exceedsSquareRoot) { // The divisor variable will be the smallest // prime number not yet tried. divisor = (int)primes[i++]; // Determine whether the divisor is greater // than the square root of n. if (divisor * divisor > n) { exceedsSquareRoot = true; } // Determine whether the divisor is a factor of n. else if (n % divisor == 0) { firstDivisor = divisor; foundDivisor = true; } } return !foundDivisor; } // This method is invoked via the AsyncOperation object, // so it is guaranteed to be executed on the correct thread. private void CalculateCompleted(object operationState) { CalculatePrimeCompletedEventArgs e = operationState as CalculatePrimeCompletedEventArgs; OnCalculatePrimeCompleted(e); } // This method is invoked via the AsyncOperation object, // so it is guaranteed to be executed on the correct thread. private void ReportProgress(object state) { ProgressChangedEventArgs e = state as ProgressChangedEventArgs; OnProgressChanged(e); } protected void OnCalculatePrimeCompleted( CalculatePrimeCompletedEventArgs e) { if (CalculatePrimeCompleted != null) { CalculatePrimeCompleted(this, e); } } protected void OnProgressChanged(ProgressChangedEventArgs e) { if (ProgressChanged != null) { ProgressChanged(e); } } // This is the method that the underlying, free-threaded // asynchronous behavior will invoke. This will happen on // an arbitrary thread. private void CompletionMethod( int numberToTest, int firstDivisor, bool isPrime, Exception exception, bool canceled, AsyncOperation asyncOp ) { // If the task was not previously canceled, // remove the task from the lifetime collection. if (!canceled) { lock (userStateToLifetime.SyncRoot) { userStateToLifetime.Remove(asyncOp.UserSuppliedState); } } // Package the results of the operation in a // CalculatePrimeCompletedEventArgs. CalculatePrimeCompletedEventArgs e = new CalculatePrimeCompletedEventArgs( numberToTest, firstDivisor, isPrime, exception, canceled, asyncOp.UserSuppliedState); // End the task. The asyncOp object is responsible // for marshaling the call. asyncOp.PostOperationCompleted(onCompletedDelegate, e); // Note that after the call to OperationCompleted, // asyncOp is no longer usable, and any attempt to use it // will cause an exception to be thrown. } #endregion ///////////////////////////////////////////////////////////// #region Component Designer generated code private void InitializeComponent() { components = new System.ComponentModel.Container(); } #endregion } public class CalculatePrimeProgressChangedEventArgs : ProgressChangedEventArgs { private int latestPrimeNumberValue = 1; public CalculatePrimeProgressChangedEventArgs( int latestPrime, int progressPercentage, object userToken) : base( progressPercentage, userToken ) { this.latestPrimeNumberValue = latestPrime; } public int LatestPrimeNumber { get { return latestPrimeNumberValue; } } } public class CalculatePrimeCompletedEventArgs : AsyncCompletedEventArgs { private int numberToTestValue = 0; private int firstDivisorValue = 1; private bool isPrimeValue; public CalculatePrimeCompletedEventArgs( int numberToTest, int firstDivisor, bool isPrime, Exception e, bool canceled, object state) : base(e, canceled, state) { this.numberToTestValue = numberToTest; this.firstDivisorValue = firstDivisor; this.isPrimeValue = isPrime; } public int NumberToTest { get { // Raise an exception if the operation failed or // was canceled. RaiseExceptionIfNecessary(); // If the operation was successful, return the // property value. return numberToTestValue; } } public int FirstDivisor { get { // Raise an exception if the operation failed or // was canceled. RaiseExceptionIfNecessary(); // If the operation was successful, return the // property value. return firstDivisorValue; } } public bool IsPrime { get { // Raise an exception if the operation failed or // was canceled. RaiseExceptionIfNecessary(); // If the operation was successful, return the // property value. return isPrimeValue; } } } #endregion
Community-Inhalt
Hinzufügen