Creates a new Socket for a newly created connection.
Assembly: System (in System.dll)
An error occurred when attempting to access the socket. See the Remarks section for more information.
The Socket has been closed.
synchronously extracts the first pending connection request from the connection request queue of the listening socket, and then creates and returns a new Socket. You cannot use this returned Socket to accept any additional connections from the connection queue. However, you can call the RemoteEndPoint method of the returned Socket to identify the remote host's network address and port number.
In blocking mode, blocks until an incoming connection attempt is queued. Once a connection is accepted, the original Socket continues queuing incoming connection requests until you close it.
If you call this method using a non-blocking Socket, and no connection requests are queued, throws a SocketException. If you receive a SocketException, use the SocketException.ErrorCode property to obtain the specific error code. After you have obtained this code, refer to the Windows Sockets version 2 API error code documentation in the MSDN library for a detailed description of the error.
Before calling the method, you must first call the Listen method to listen for and queue incoming connection requests.
This member outputs trace information when you enable network tracing in your application. For more information, see Network Tracing in the .NET Framework.
Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.