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BindingSource.Current Property

Note: This property is new in the .NET Framework version 2.0.

Gets the current item in the list.

Namespace: System.Windows.Forms
Assembly: System.Windows.Forms (in system.windows.forms.dll)

public Object Current { get; }
/** @property */
public Object get_Current ()

public function get Current () : Object

Property Value

An Object that represents the current item in the underlying list represented by the List property, or a null reference (Nothing in Visual Basic) if the list has no items.

Use the Current property to access the current item, but use the List property to get the entire list. To determine the type of the current object, use the GetType, or ToString methods.

To change the current item, set the Position property to a new integral value, or use one of the navigation methods such as MoveNext.

The following code example demonstrates the MoveNext, MoveFirst, Current, and Position members. To run this example, paste the code into a form that imports the System.Drawing.Drawing2D namespace and contains a BindingSource named BindingSource1 and a button named button1. Associate the Form1_Load and Form1_Paint methods with the Load and Paint events for the form, and associate the button1_click method with the Click event for button1. Visual Basic users will need to add a reference to System.Data.dll.

void Form1_Load(object sender, EventArgs e)
{
    // Set the data source to the Brush type and populate
    // BindingSource1 with some brushes.
    BindingSource1.DataSource = typeof(System.Drawing.Brush);
    BindingSource1.Add(
        new TextureBrush(new Bitmap(typeof(Button), "Button.bmp")));
    BindingSource1.Add(new HatchBrush(HatchStyle.Cross, Color.Red));
    BindingSource1.Add(new SolidBrush(Color.Blue));
}


private void button1_Click(object sender, EventArgs e)
{
    // If you are not at the end of the list, move to the next item
    // in the BindingSource.
    if (BindingSource1.Position + 1 < BindingSource1.Count)
        BindingSource1.MoveNext();

    // Otherwise, move back to the first item.
    else
        BindingSource1.MoveFirst();

    // Force the form to repaint.
    this.Invalidate();
}

void Form1_Paint(object sender, PaintEventArgs e)
{
    // Get the current item in the BindingSource.
    Brush item = (Brush)BindingSource1.Current;

    // If the current type is a TextureBrush, fill an ellipse.
    if (item.GetType() == typeof(TextureBrush))
        e.Graphics.FillEllipse(item,
           e.ClipRectangle);

    // If the current type is a HatchBrush, fill a triangle.
    else if (item.GetType() == typeof(HatchBrush))
        e.Graphics.FillPolygon(item,
            new Point[] { new Point(0, 0), new Point(0, 200),
            new Point(200, 0)});

    // Otherwise, fill a rectangle.
    else
        e.Graphics.FillRectangle(
            (Brush)BindingSource1.Current, e.ClipRectangle);
}

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 2.0

.NET Compact Framework

Supported in: 2.0
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